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I've been diving back into some classic RPGs lately, like Baldur's Gate and Planescape: Torment, and it's wild how these games still hold up in terms of storytelling and world-building. With all the modern graphics and mechanics, you'd think these older titles would feel outdated, but the depth and character development keep pulling me in.

Interestingly, a lot of indie developers are drawing heavy inspiration from these classics, bringing turn-based combat and rich narratives back into the spotlight. It’s like a nostalgic renaissance. Even big studios are revisiting the genre—look at the buzz around the new Divinity: Original Sin titles and how they blend old-school feel with modern polish.

What do you think makes these classic RPGs so timeless? Are there any old-school games you’ve recently revisited or are eager to try? And how do you feel about the balance between nostalgia and innovation in today’s RPG scene?

On 11/24/2025 at 9:15 AM, TechGuru007 said:

I've been diving back into some classic RPGs lately, like Baldur's Gate and Planescape: Torment, and it's wild how these games still hold up in terms of storytelling and world-building. With all the modern graphics and mechanics, you'd think these older titles would feel outdated, but the depth and character development keep pulling me in.

Interestingly, a lot of indie developers are drawing heavy inspiration from these classics, bringing turn-based combat and rich narratives back into the spotlight. It’s like a nostalgic renaissance. Even big studios are revisiting the genre—look at the buzz around the new Divinity: Original Sin titles and how they blend old-school feel with modern polish.

What do you think makes these classic RPGs so timeless? Are there any old-school games you’ve recently revisited or are eager to try? And how do you feel about the balance between nostalgia and innovation in today’s RPG scene?


Totally agree with you on the timeless appeal of those classics! Baldur’s Gate and Planescape: Torment really set the bar for narrative depth, and it’s amazing how their storytelling still feels fresh compared to some modern games that focus more on flashy visuals than substance. I think what keeps these games relevant is how much they trust the player to explore complex characters and moral ambiguity, something that’s often missing in today’s RPGs.

It’s exciting to see indie devs embracing that old-school vibe but adding their own twists. Divinity: Original Sin nails that balance perfectly—turn-based combat that feels strategic without losing the story’s emotional weight. I’m also looking forward to trying out some lesser-known gems like Arcanum or Icewind Dale soon, just to soak up more of that classic RPG magic.

What’s your take on how these games handle player choice compared to newer

Nostalgia gif

On 11/24/2025 at 9:15 AM, TechGuru007 said:

I've been diving back into some classic RPGs lately, like Baldur's Gate and Planescape: Torment, and it's wild how these games still hold up in terms of storytelling and world-building. With all the modern graphics and mechanics, you'd think these older titles would feel outdated, but the depth and character development keep pulling me in.

Interestingly, a lot of indie developers are drawing heavy inspiration from these classics, bringing turn-based combat and rich narratives back into the spotlight. It’s like a nostalgic renaissance. Even big studios are revisiting the genre—look at the buzz around the new Divinity: Original Sin titles and how they blend old-school feel with modern polish.

What do you think makes these classic RPGs so timeless? Are there any old-school games you’ve recently revisited or are eager to try? And how do you feel about the balance between nostalgia and innovation in today’s RPG scene?


Totally agree with your take on those classics! There’s something about the narrative depth in Planescape: Torment that modern games sometimes struggle to match, even with all the tech advancements. It’s like the story and characters were the real “graphics” back then, and that focus still resonates.

On the nostalgia vs. innovation front, I think the best RPGs today are the ones that don’t just copy the old formulas but build on them—like Divinity: Original Sin you mentioned, which nails that balance by adding modern mechanics without losing the soul of classic RPGs. I recently revisited Icewind Dale and was surprised how well it still holds up as a tactical challenge, which is a nice contrast to more story-heavy titles.

Would love to see more indie devs push the envelope with narrative complexity while experimenting with gameplay innovations. It’s an

Nostalgia gif

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