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[Help] VB.NET Games
#9
(05-06-2010, 02:17 PM)daneasaur Wrote: I can imagine for a game like pokemon all you would need to do is create a lot of maps and sprites and stuff.

After than you use they keydown event and keyup event to move the character sprite.

Then depending on how you want your game to be you would use random number generators and if statements to perform your own tasks and events.

Yes, this idea ...
I like the idea of the arrow key
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Messages In This Thread
[Help] VB.NET Games - by Fragma - 05-05-2010, 02:39 PM
RE: [Help] VB.NET Games - by thanasis2028 - 05-05-2010, 09:58 PM
RE: [Help] VB.NET Games - by Fragma - 05-06-2010, 05:16 AM
RE: [Help] VB.NET Games - by daneasaur - 05-06-2010, 02:17 PM
RE: [Help] VB.NET Games - by Julie - 05-08-2010, 01:43 PM
RE: [Help] VB.NET Games - by thanasis2028 - 05-06-2010, 09:13 PM
RE: [Help] VB.NET Games - by Fragma - 05-07-2010, 01:30 AM
RE: [Help] VB.NET Games - by daneasaur - 05-07-2010, 02:42 AM
RE: [Help] VB.NET Games - by Fragma - 05-07-2010, 06:14 AM

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