01-14-2011, 11:40 AM
Pretty boring to be honest.
Not much going on. The 3D renders look a bit dull and boring and don't really flow very well. They seem a bit randomly placed underneath the girl.
The dots don't add much either, if anything they actually look quite annoying.
You need to work on a few things:
- Signature dimensions. It's to big and wide, which doesn't go well with the actual image.
- Needs way more depth. Its very flat at the minute and the shades of grey are quite simple and plain.
- Use different 3D renders. The ones you currently have don't flatter the girl at all. Perhaps more liquid like renders, something with a bit more flow.
- Composition. At the minute, the focal point is the girl, to the right of the signature, but there's a lot of empty space to the left, this is also down to your dimensions. Maybe center the girl, and work in and around her.
- Colours. Yes greyscale can sometimes look really effective, but in this case, I don't think it does your image many favours.
This will also allow you to experiment more with your 3D renders, and your dots won't look so out of place.
- Text. At the minute, the font you've used is very boring. Try being a bit more experimental.
- Border. This particular image doesn't really suit the current border you have. Try just a simple thicker border going all the way around.
Not much going on. The 3D renders look a bit dull and boring and don't really flow very well. They seem a bit randomly placed underneath the girl.
The dots don't add much either, if anything they actually look quite annoying.
You need to work on a few things:
- Signature dimensions. It's to big and wide, which doesn't go well with the actual image.
- Needs way more depth. Its very flat at the minute and the shades of grey are quite simple and plain.
- Use different 3D renders. The ones you currently have don't flatter the girl at all. Perhaps more liquid like renders, something with a bit more flow.
- Composition. At the minute, the focal point is the girl, to the right of the signature, but there's a lot of empty space to the left, this is also down to your dimensions. Maybe center the girl, and work in and around her.
- Colours. Yes greyscale can sometimes look really effective, but in this case, I don't think it does your image many favours.
This will also allow you to experiment more with your 3D renders, and your dots won't look so out of place.
- Text. At the minute, the font you've used is very boring. Try being a bit more experimental.
- Border. This particular image doesn't really suit the current border you have. Try just a simple thicker border going all the way around.