Just so I make sure im getting everything right I need some varification with some questions; and how can I accept multiple connections on a server using C++? AND:
*What is a Socket?
*What is binding? (IP, Port)
*What is a multithreaded server?
*What is a handle?
*What is a Socket?
*What is binding? (IP, Port)
*What is a multithreaded server?
*What is a handle?