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Judgement Day
#2
Seems a little too busy with effects, and the render itself appears stiff. I think this will work better as a vertical sig. Brightness around the render can be reduced and some variation and shadowing would make it more 'alive.'
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Judgement Day - by bkotz - 08-24-2010, 11:55 PM
RE: Judgement Day - by Eve - 08-25-2010, 02:59 AM
RE: Judgement Day - by Fragma - 08-25-2010, 06:56 AM
RE: Judgement Day - by -BoodyE- - 08-27-2010, 07:26 PM
RE: Judgement Day - by Devil TraZ - 08-28-2010, 10:14 AM
RE: Judgement Day - by Untouch - 08-28-2010, 11:12 AM

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