Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Text based RPG source
#1
YO! I'm in the process of making a Text Based RPG

AND

Yes this is my, i think, 5th project in C++ and yes it in incredibly messy!

I like rushed into it without thinking and realized i couldn't tidy it up without deleting whole chunks so i kept it messy.

Yes the code is messy, poorly written, but i was mainly experimenting.

(Here is the main menu, all i got done for the moment)

Code:
// Text Based RPG.cpp : Defines the entry point for the console application.
//Version 0.0.0
// Date Started Thursday 3rd December 2009
// Bugs
// Do...While Loop for section ties
// Switch Loops (Continue;)
// Changle Class Loops to Switch Conditionals
// String for name



#include <iostream>
#include <string>


int main()
{
    int race;
    int type;
    int menu;
    

    


    

    std::cout << "-------------------------------\n";
    std::cout << "      <ENTER GAME NAME HERE>\n";
    std::cout << "-------------------------------\n\n";
    std::cout << "    -----Version 0.0.0-----\n\n";
    std::cout << "-------------------------------\n\n";
    std::cout << "<ENTER INTRODUCTION HERE>\n\n";
    std::cout << "===============================\n\n";

    /*for (;;) do {
        {
            Switch (menu) { */
    //Finish that loop off

    std::cout << "---------Path of Light---------\n";
    std::cout << "1. Elf\n";
    std::cout << "2. Human\n";
    std::cout << "3. Dwarf\n";
    std::cout << "4. Centaur\n";
    std::cout << "-------------------------------\n\n";
    std::cout << "--------Path of Darkness--------\n";
    std::cout << "5. Orc\n";
    std::cout << "6. Demonoid\n";
    std::cout << "7. Troll\n";
    std::cout << "8. Shade\n";
    std::cout << "------------------------------\n\n";
    std::cout << "=============================================================\n";
    std::cout << "Please choose your race by entering the corresponding digit...\n";
    std::cout << "=============================================================\n\n";
    std::cout << "Race: ";
    std::cin >> race;

    while (race < 1 || race > 8) {
        std::cout << "Invalid Input...\n\nRace: ";
        std::cin >> race;
    }

    if (race == 1) { // Elf
        std::cout << "=============================================================\n";
        std::cout << "You have chosen to become an elf\n\n";
        std::cout << "1. Ranger \n";
        std::cout << "2. Warrior \n";
        std::cout << "3. Elementalist \n";
        std::cout << "4. Healer \n";
        std::cout << "=============================================================\n";
        std::cout << "Please choose your class by entering the corresponding digit..\n";
        std::cout << "=============================================================\n\n";
        std::cout << "Class: ";
        std::cin >> type;
        std::cout << "\n\n";
    

    if (type == 1) { // Elf Ranger
        std::cout << "=============================================================\n";
        std::cout << "                          Ranger\n";
        std::cout << "=============================================================\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Bows, Crossbows, Muskets, Shortswords, Daggers, Throwing Knives.\n";
        std::cout << "Armour: Cloth, Leather, Mail.\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }

    if (type == 2) { //Elf Warrior
        std::cout << "=============================================================\n";
        std::cout << "                         Warrior\n";
        std::cout << "=============================================================\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: All Weapons\n";
        std::cout << "Armour: All Armour\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }

    if (type == 3) { //Elf Elementalist
        std::cout << "=============================================================\n";
        std::cout << "                        Elementalist\n";
        std::cout << "=============================================================\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Staff, Wands\n";
        std::cout << "Armour: Cloth\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }

    if (type == 4) { // Elf Healer
        std::cout << "=============================================================\n";
        std::cout << "                         Healer\n";
        std::cout << "=============================================================\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Staff, Daggers, Wands\n";
        std::cout << "Armour: Cloth, Leather\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }
    }


    if (race == 2) { // Human
        std::cout << "=============================================================\n";
        std::cout << "You have chosen to become a Human\n";
        std::cout << "1. Knight\n";
        std::cout << "2. Mage\n";
        std::cout << "3. Thief\n";
        std::cout << "4. Brawler\n";
        std::cout << "=============================================================\n";
        std::cout << "Please choose your class by entering the corresponding digit..\n";
        std::cout << "=============================================================\n\n";
        std::cout << "Class: ";
        std::cin >> type;
        std::cout << "\n\n";
    
    if (type == 1) { // Human Knight
        std::cout << "=============================================================\n";
        std::cout << "                             Knight\n";
        std::cout << "=============================================================\n\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: All\n";
        std::cout << "Armour: Plate, Mail\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }

    if (type == 2) { // Human Mage
        std::cout << "=============================================================\n";
        std::cout << "                            Mage\n";
        std::cout << "=============================================================\n\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Staffs, Wands, Daggers\n";
        std::cout << "Armour: Cloth\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }
    if (type == 3) { // Human Thief
        std::cout << "=============================================================\n";
        std::cout << "                            Thief\n";
        std::cout << "=============================================================\n\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Daggers, Shortswords, Throwing Knives\n";
        std::cout << "Armour: Cloth, Leather\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }
    if (type == 4) { // Human Brawler
        std::cout << "=============================================================\n";
        std::cout << "                            Brawler\n";
        std::cout << "=============================================================\n\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Axes, Maces, Broadswords\n";
        std::cout << "Armour: Leather, Mail\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
    }
    }

    if (race == 3) { // Dwarf
        std::cout << "=============================================================\n";
        std::cout << "You have chosen to become a Dwarf.\n";
        std::cout << "1. Knight\n";
        std::cout << "2. Beserker\n";
        std::cout << "3. Brawler\n";
        std::cout << "=============================================================\n";
        std::cout << "Please choose your class by entering the corresponding digit..\n";
        std::cout << "=============================================================\n\n";
        std::cout << "Class: ";
        std::cin >> type;
        std::cout << "\n\n";

        if (type == 1) { // Dwarf Knight
            std::cout << "=============================================================\n";
            std::cout << "                        Knight\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All\n";
            std::cout << "Armour: Plate, Mail\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 2) { // Dwarf Beserker
            std::cout << "=============================================================\n";
            std::cout << "                           Beserker\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All\n";
            std::cout << "Armour: None\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 3) { // Dwarf Brawler
            std::cout << "=============================================================\n";
            std::cout << "                            Brawler\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Axes, Maces, Broadswords\n";
            std::cout << "Armour: Leather, Mail\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
    }

    if (race == 4) { // Centaur
        std::cout << "=============================================================\n";
        std::cout << "You have chosen to become a Centaur\n";
        std::cout << "1. Warrior\n";
        std::cout << "2. Elementalist\n";
        std::cout << "3. Healer\n";
        std::cout << "4. Ranger\n";
        std::cout << "=============================================================\n";
        std::cout << "Please choose your class by entering the corresponding digit..\n";
        std::cout << "=============================================================\n\n";
        std::cout << "Class: ";
        std::cin >> type;
        std::cout << "\n\n";

        if (type == 1) { // Centaur Warrior
            std::cout << "=============================================================\n";
            std::cout << "                         Warrior\n";
            std::cout << "=============================================================\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All Weapons\n";
            std::cout << "Armour: All Armour\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 2) { // Centaur Elementalist
            std::cout << "=============================================================\n";
            std::cout << "                        Elementalist\n";
            std::cout << "=============================================================\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Staff, Wands\n";
            std::cout << "Armour: Cloth\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 3) { // Centaur Healer
            std::cout << "=============================================================\n";
            std::cout << "                         Healer\n";
            std::cout << "=============================================================\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Staff, Daggers, Wands\n";
            std::cout << "Armour: Cloth, Leather\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 4) { // Centaur Ranger
            std::cout << "=============================================================\n";
        std::cout << "                          Ranger\n";
        std::cout << "=============================================================\n";
        std::cout << "                       -----Stats-----\n";
        std::cout << "<WILL BE ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       ---Equipment---\n";
        std::cout << "Weapons: Bows, Crossbows, Muskets, Shortswords, Daggers, Throwing Knives.\n";
        std::cout << "Armour: Cloth, Leather, Mail.\n";
        std::cout << "                       ---------------\n\n";
        std::cout << "                       --Description--\n";
        std::cout << "<ADDED IN LATER>\n";
        std::cout << "                       ---------------\n\n";
        std::cin.get();
        }
    }

    //END OF THE PATH OF LIGHT TEAM

    //================================================================================================================================================================
    
    //BEGINNING OF THE PATH OF DARKNESS TEAM

    if (race == 5) { // Orc
        std::cout << "=============================================================\n";
        std::cout << "You have chosen to become an Orc\n";
        std::cout << "1. Warrior\n";
        std::cout << "2. Warlock\n";
        std::cout << "3. Thief\n";
        std::cout << "4. Beserker\n";
        std::cout << "5. Brawler\n";
        std::cout << "=============================================================\n";
        std::cout << "Please choose your class by entering the corresponding digit..\n";
        std::cout << "=============================================================\n\n";
        std::cout << "Class: ";
        std::cin >> type;
        std::cout << "\n\n";

        if (type == 1) { // Orc Warrior
            std::cout << "=============================================================\n";
            std::cout << "                         Warrior\n";
            std::cout << "=============================================================\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All Weapons\n";
            std::cout << "Armour: All Armour\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 2) { // Orc Warlock
            std::cout << "=============================================================\n";
            std::cout << "                            Warlock\n";
            std::cout << "=============================================================\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Staff, Spear, Dagger\n";
            std::cout << "Armour: Cloth, Leather, Mail, Plate\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 3) { // Orc Thief
            std::cout << "=============================================================\n";
            std::cout << "                            Thief\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Daggers, Shortswords, Throwing Knives\n";
            std::cout << "Armour: Cloth, Leather\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 4) { // Orc Beserker
            std::cout << "=============================================================\n";
            std::cout << "                           Beserker\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All\n";
            std::cout << "Armour: None\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 5) { // Orc Brawler
            std::cout << "=============================================================\n";
            std::cout << "                            Brawler\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Axes, Maces, Broadswords\n";
            std::cout << "Armour: Leather, Mail\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
    }
        if (race == 6) { // Demonoid
            std::cout << "=============================================================\n";
            std::cout << "You have chosen to become a Demonoid\n";
            std::cout << "1. Mage\n";
            std::cout << "2. Warlock\n";
            std::cout << "3. Elementalist\n";
            std::cout << "=============================================================\n";
            std::cout << "Please choose your class by entering the corresponding digit..\n";
            std::cout << "=============================================================\n\n";
            std::cout << "Class: ";
            std::cin >> type;
            std::cout << "\n\n";

            if (type == 1) { // Demonoid Mage
                std::cout << "=============================================================\n";
                std::cout << "                            Mage\n";
                std::cout << "=============================================================\n\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staffs, Wands, Daggers\n";
                std::cout << "Armour: Cloth\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
            }
            if (type == 2) { // Demonoid Warlock
                std::cout << "=============================================================\n";
                std::cout << "                            Warlock\n";
                std::cout << "=============================================================\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staff, Spear, Dagger\n";
                std::cout << "Armour: Cloth, Leather, Mail, Plate\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
            }
            if (type == 3) { // Demonoid Elementalist
                std::cout << "=============================================================\n";
                std::cout << "                        Elementalist\n";
                std::cout << "=============================================================\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staff, Wands\n";
                std::cout << "Armour: Cloth\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
            }
        }
        if (race == 7) { // Troll
            std::cout << "=============================================================\n";
            std::cout << "You have chosen to become a Troll\n";
            std::cout << "1. Beserker\n";
            std::cout << "2. Brawler\n";
            std::cout << "=============================================================\n";
            std::cout << "Please choose your class by entering the corresponding digit..\n";
            std::cout << "=============================================================\n\n";
            std::cout << "Class: ";
            std::cin >> type;

            if (type == 1) { // Troll Beserker
                std::cout << "=============================================================\n";
            std::cout << "                           Beserker\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: All\n";
            std::cout << "Armour: None\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        if (type == 5) { // Troll Brawler
            std::cout << "=============================================================\n";
            std::cout << "                            Brawler\n";
            std::cout << "=============================================================\n\n";
            std::cout << "                       -----Stats-----\n";
            std::cout << "<WILL BE ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       ---Equipment---\n";
            std::cout << "Weapons: Axes, Maces, Broadswords\n";
            std::cout << "Armour: Leather, Mail\n";
            std::cout << "                       ---------------\n\n";
            std::cout << "                       --Description--\n";
            std::cout << "<ADDED IN LATER>\n";
            std::cout << "                       ---------------\n\n";
            std::cin.get();
        }
        }
        if (race == 8) { // Shade
            std::cout << "=============================================================\n";
            std::cout << "You have chosen to become a Shade\n";
            std::cout << "1. Mage\n";
            std::cout << "2. Warlock\n";
            std::cout << "3. Healer\n";
            std::cout << "=============================================================\n";
            std::cout << "Please choose your class by entering the corresponding digit..\n";
            std::cout << "=============================================================\n\n";
            std::cout << "Class: ";
            std::cin >> type;
            std::cout << "\n\n";

            if (type == 1) { // Shade Mage
                std::cout << "=============================================================\n";
                std::cout << "                            Mage\n";
                std::cout << "=============================================================\n\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staffs, Wands, Daggers\n";
                std::cout << "Armour: Cloth\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
            }
            if (type == 2) { // Shade Warlock
                std::cout << "=============================================================\n";
                std::cout << "                            Warlock\n";
                std::cout << "=============================================================\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staff, Spear, Dagger\n";
                std::cout << "Armour: Cloth, Leather, Mail, Plate\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
            }
            if (type == 3) { // Shade Healer
                std::cout << "=============================================================\n";
                std::cout << "                         Healer\n";
                std::cout << "=============================================================\n";
                std::cout << "                       -----Stats-----\n";
                std::cout << "<WILL BE ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       ---Equipment---\n";
                std::cout << "Weapons: Staff, Daggers, Wands\n";
                std::cout << "Armour: Cloth, Leather\n";
                std::cout << "                       ---------------\n\n";
                std::cout << "                       --Description--\n";
                std::cout << "<ADDED IN LATER>\n";
                std::cout << "                       ---------------\n\n";
                std::cin.get();
        }
        }
        //============================================================================================================================================================
        //END OF MAIN MENU AND CLASSES
        // CHANGE TO SWITCH CONDITIONALS
        //============================================================================================================================================================
        
        
        std::cin.get();

    return 0;
}

Thankz! Don't criticise me that much lol Blackhat
Reply
#2
Wow, that's a long function.

You might want to look into functions, classes and enums, if you feel it isn't too much above you at the minute. Classes would make that so much neater.
[Image: sig.php]
The little boat gently drifted across the pond exactly the way a bowling ball wouldn't.
Reply
#3
After trace this coding...... Sad
Now..I feel headage Sad

[Image: ubuntu_5.11.jpg]
Reply
#4
lol ya i understand that, i haven't been on for ages since i posted that and i have progressed ALOT from what i was back then

thanks for the feedback anyhow
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  IK's RPG InfamousKnight 0 680 03-19-2011, 10:49 AM
Last Post: InfamousKnight

Forum Jump:


Users browsing this thread: 1 Guest(s)