Reading a text doc? - Printable Version +- Support Forums (https://www.supportforums.net) +-- Forum: Categories (https://www.supportforums.net/forumdisplay.php?fid=87) +--- Forum: Coding Support Forums (https://www.supportforums.net/forumdisplay.php?fid=18) +---- Forum: Visual Basic and the .NET Framework (https://www.supportforums.net/forumdisplay.php?fid=19) +---- Thread: Reading a text doc? (/showthread.php?tid=13682) |
Reading a text doc? - pers2981 - 11-12-2010 I am a giant noob, troll if you must Hey so, Im making a simple rpg (turn based) game in vb... (please dont say IMPOSSIBLE or w.e). The combat system is going good but i got stuck on the exp system... right now im planing on using something like ( i know the code is fake/wrong ) PHP Code: on monster death I am now asking how would i do this part Code: if monsterlv = "1" then + "250" exp Without having to do this Code: if monsterlv = "1" then + "250" exp Could i save the exp level thingys into a text doc or .dll ? and read it ? RE: Reading a text doc? - KoBE - 11-12-2010 would something like this work for you? Code: Select Case monsterlv RE: Reading a text doc? - pers2981 - 11-12-2010 (11-12-2010, 10:08 AM)the_GENie Wrote: would something like this work for you? Possible i have never used "case" before so i have no idea RE: Reading a text doc? - thanasis2028 - 11-13-2010 Code: exp+=250*monsterlv RE: Reading a text doc? - Xzotic - 11-13-2010 Yeah guys, but hes asking if he could write the data to a file, and yes you can. Not sure why you would want to though, I think it would be more trouble than its worth RE: Reading a text doc? - pers2981 - 11-13-2010 (11-13-2010, 08:11 AM)Xzotic Wrote: Yeah guys, but hes asking if he could write the data to a file, and yes you can. Not sure why you would want to though, I think it would be more trouble than its worthWhat i mean is i dont want to have to write code for every level my game is going to have up to 1000 levels so... I was wondering if i could just put somthing like this in a txt doc 1=250 2=500 etc (level and exp) and make the program read it and do the work... RE: Reading a text doc? - KoBE - 11-13-2010 (11-13-2010, 09:56 AM)pers2981 Wrote: What i mean is i dont want to have to write code for every level my game is going to have up to 1000 levels so... I was wondering if i could just put somthing like this in a txt doc if each level increments by 250 then you wont need to read from a text. just do what thanasis2028 said. exp += 250 * monsterlv which is the same thing as exp = exp + 250 * monsterlv RE: Reading a text doc? - pers2981 - 11-13-2010 No its not going up by 250 each time... i was just using that as an example RE: Reading a text doc? - Xzotic - 11-13-2010 I really think that it would be easier in the end to just code it in the program itself. Put it in a function so all you have to do is call a function. Of course that would take more planning that just what i said. Might need to add a few more variables and statements, but overall I think it is a better method. You would still have to read it from the file everytime + have the information in the file. RE: Reading a text doc? - pers2981 - 11-13-2010 (11-13-2010, 02:44 PM)Xzotic Wrote: I really think that it would be easier in the end to just code it in the program itself. Put it in a function so all you have to do is call a function. Of course that would take more planning that just what i said. Might need to add a few more variables and statements, but overall I think it is a better method. You would still have to read it from the file everytime + have the information in the file.The thing is i have never used a function :L |