03-19-2011, 10:47 AM
What I mean by pure is no graphics such as shapes and images and stuff. Its not much of a game. You could just jump in it and hit the wall and find exploits.
Here's my code:
Here's my code:
Code:
#include<iostream>
#include<windows.h>
#include <conio.h>
using namespace std;
HANDLE hconsole = GetStdHandle(STD_OUTPUT_HANDLE);
char map[11][11]={{'Û','Û','Û','Û','Û','Û','Û','Û','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û',' ',' ',' ',' ',' ',' ',' ','Û'},
{'Û','Û','Û','Û','Û','Û','Û','Û','Û'}};
int main() {
COORD pos;
pos.X = 3;
pos.Y = 7;
char kbinput;
while (true) {
system("cls");
int x;
int y;
for(x = 0; x <= 11; x++) {
for (y = 0; y <= 11; y++)
cout << map[x][y];
cout << endl;
}
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
kbinput = _getch();
switch(kbinput) {
case 'd':
if(map[pos.X+1][pos.Y]==' ') {
pos.X += 1;
break;
}
case 'a':
if(map[pos.X-1][pos.Y]==' ') {
pos.X -= 1;
break;
}
case 'w':
system("cls");
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
while(pos.Y > 3) {
if(map[pos.X][pos.Y-1]==' ') {
system("cls");
for(x = 0; x <= 11; x++) {
for (y = 0; y <= 11; y++)
cout << map[x][y];
cout << endl;
}
pos.Y--;
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
}
}
pos.X += 1;
while(pos.Y <= 6) {
if(pos.X >= 7)break;
if(map[pos.X][pos.Y+1]==' ') {
system("cls");
for(x = 0; x <= 11; x++) {
for (y = 0; y <= 11; y++)
cout << map[x][y];
cout << endl;
}
pos.Y++;
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
}
}
break;
case 's':
system("cls");
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
while(pos.Y > 3) {
if(map[pos.X][pos.Y-1]==' ') {
system("cls");
for(x = 0; x <= 11; x++) {
for (y = 0; y <= 11; y++)
cout << map[x][y];
cout << endl;
}
pos.Y--;
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
}
}
pos.X -= 1;
while(pos.Y <= 6) {
if(pos.X <= 3) break;
if(map[pos.X][pos.Y+1]==' ') {
system("cls");
for(x = 0; x <= 11; x++) {
for (y = 0; y <= 11; y++)
cout << map[x][y];
cout << endl;
}
pos.Y++;
SetConsoleCursorPosition(hconsole, pos);
cout << "@";
}
}
break;
}
}
}