(02-21-2011, 05:20 AM)Knight Wrote: [ -> ]Most concepts for games, like massive hybrids of genres; while a "good concept" are physically impossible to build considering the technical bs you have to put into a game.
Example: A player wants to pick up a cake
(P = Player location
(C = Cake Location
(R = Player's Reach
(P+-R=C) and it's actually more complex, but I can't really do massive equations off the top of my head.
Care to explain further?
(02-21-2011, 11:22 AM)Untouch Wrote: [ -> ]I have and entered a competition with 5 judges, people from the professional industry. 1 was from EA and 1 from Activision.
Unfortunately I never got into the top 3 so my game never got made.
Ah that sucks man! Was a good idea
Well i always did when i was little. GTA Style
I have made like some mini games just for fun
I've had many gaming ideas. All of which could be easily made if someone who knew what they were doing did it. I obviously don't have those skills. I have one idea that I have been working on for years but haven't ever tried making it.
Yes, I have always wanted to play Pokemon in first person
I have always wanted to play like an extremely realistic version of "The Sims"
Would be great!
Nah i dont realy like to make a vid game ..
I just like to play them XD
Ive had an idea. Maybe a Fantasy Factory game. You would be able to skate, drive, and use anything in the factory. Going outside what be available also.
I'm actually in the middle of working on a game called Yoshi Wars, which some SF members helped me with weapon graphics about a year ago.
[youtube]http://www.youtube.com/watch?v=CSghuxm7Xc8[/youtube]